Phase 10 Score Sheet

Card Dedicated scorecard

Keep score for Phase 10 without the scrap paper. Doodle Score tracks every player's phase and points for you, free on iPhone and Android with no ads and no account. Rather use paper? Grab the free printable sheet with a built-in phase tracker.

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Phase 10 score sheet in Doodle Score
Score sheet
Phase 10 scoring entry in Doodle Score
Scoring entry

Page challenge

Penalty jar

Stuck with cards when someone goes out? Drop each one in the jar: 1 to 9 are 5 points, 10 to 12 are 10, a Skip 15 and a Wild 25. Pick your phase so you know what you were chasing.

Fill the jar to 50+ for a gold star (ouch). Best: –

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Who goes first?

Settle it before the Phase 10 argument starts. Pick how many players, add names if you like, and spin.

Players 4

    Keeping score too? Doodle Score remembers your players and tallies every round.

    How to score

    How to play

    The 10 phases

    PhaseWhat you need
    12 sets of 3
    21 set of 3 + 1 run of 4
    31 set of 4 + 1 run of 4
    41 run of 7
    51 run of 8
    61 run of 9
    72 sets of 4
    87 cards of 1 color
    91 set of 5 + 1 set of 2
    101 set of 5 + 1 set of 3

    Phase 10 questions

    What are the 10 phases in Phase 10?

    In order: 1. 2 sets of 3. 2. 1 set of 3 + 1 run of 4. 3. 1 set of 4 + 1 run of 4. 4. 1 run of 7. 5. 1 run of 8. 6. 1 run of 9. 7. 2 sets of 4. 8. 7 cards of 1 color. 9. 1 set of 5 + 1 set of 2. 10. 1 set of 5 + 1 set of 3.

    How do you score Phase 10?

    Whoever goes out scores 0 for the hand. Everyone else adds up the cards still in their hand: 5 points for each card from 1 to 9, 10 points for each 10, 11 or 12, 15 for a Skip and 25 for a Wild. Cards you already laid down don't count.

    Do you have to go out to move to the next phase?

    No. You get credit as soon as you lay your phase down. Everyone who laid down their phase that hand moves on to the next one, whether or not they went out.

    What if I miss my phase?

    You stay on the same phase next hand. Everyone else who made theirs moves on, so players are often on different phases.

    What counts as a set, a run or a color?

    A set is 2 or more cards with the same number, in any colors. A run is 4 or more cards in a row, in any colors. 7 cards of 1 color can be any numbers, in any order.

    How do Wild and Skip cards work?

    A Wild can stand in for any number or color, but every phase needs at least one real number card, and a Wild stays in the phase once it's played. A Skip makes the player you pick lose their next turn. Playing it counts as your discard, it can't be picked up from the discard pile, it can't be used in a phase, and you can't skip the same player two turns in a row.

    How do you win Phase 10?

    The first player to finish Phase 10 wins at the end of that hand. If two or more players finish Phase 10 in the same hand, the lowest total wins. If they're still tied, those players replay Phase 10 and the first to go out wins.

    How many players can play Phase 10?

    2 to 6 players. This sheet has room for 6.

    Is there a shorter way to play Phase 10?

    Yes, the rules list two. Play exactly 10 hands where everyone moves up a phase each hand, and the lowest total wins. Or agree before you start to play to fewer phases, like 5 or 7.

    Set Up in Doodle Score

    Phase 10 has its own scorecard in Doodle Score. It tracks each player's phase and points, so you always know who's on what.

    Download the app, tap New Scorecard, and choose Phase 10.

    Common Phase 10 rules questions

    The arguments that come up at the table, answered from the official rules. Where house rules differ, we say so.

    Can you go out on a Wild?

    Yes. You go out by getting rid of every card, by hitting, discarding your last card, or both. A Wild is a legal last discard, and it ends the round, so nobody gets to pick it up.

    Can you hit on other players' phases before you make your own?

    No. Your own phase has to be down first. Once it is, you can hit on any phase on the table, yours or anyone's, and you can do it the same turn you lay your phase down.

    Can a phase be made of all Wilds?

    No. You can use as many Wilds as you like, but a phase needs at least one real number card.

    Can a run go past 12, or wrap from 12 back to 1?

    No. Runs stop at 1 on the low end and 12 on the high end, even with Wilds. A run that starts at 1 can't have a card added before it.

    Can you pick up a Wild or a Skip from the discard pile?

    A Wild, yes, any time, including the first card the dealer turns up. A Skip, never.

    Do players who haven't had a turn yet get one after someone goes out?

    No. Going out ends the round at once, even in the first round. Whoever's left scores the cards in their hand.

    House rule Some tables let everyone finish the turn around. That's a house rule, so agree on it before you deal.

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