Rummy 500 (Five Hundred Rummy) Score Sheet
Card Dedicated scorecardA free Rummy 500 (Five Hundred Rummy) score sheet in Doodle Score.
Page challenge
Weigh your hand
Put the cards you melded on one pan and the cards stuck in your hand on the other. Your score is melded minus in hand. Going Rummy doubles it.
Score a hand worth 50+ for a gold star. Best: β
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Who goes first?
Settle it before the Rummy 500 (Five Hundred Rummy) argument starts. Pick how many players, add names if you like, and spin.
Keeping score too? Doodle Score remembers your players and tallies every round.
How to score
- Melded cards score for you. Cards left in hand score against you. First to 500 wins.
How to play
- Meld sets (3+ of a kind) and runs (3+ in suit). Draw from the deck or take the discard pile.
- Taking the discard usually means you must meld that card.
- Lay off on existing melds. Go out by emptying your hand.
Questions
What are the card values? Face cards 10, aces 15 (often 1 in a low run), number cards face value. Jokers if you use them are high β agree first.
What is Rummy Out? Going out in one drop can double the hand. Use the Rummy Out option on the scorecard if your table plays it.
Set Up in Doodle Score
Rummy 500 (Five Hundred Rummy) has a dedicated scorecard in Doodle Score β everything is pre-configured including score tracking, validation, and special rules.
Download the app, tap New Scorecard, and choose Rummy 500 (Five Hundred Rummy).
Game Identity
- Name: Rummy 500 (Five Hundred Rummy)
- Player Count: 2β8 players. Standard: 3β5.
- Teams: No teams. All players compete individually. (2-player variant is head-to-head.)
- Theme: Classic draw-and-meld card game tracked with pen-and-paper scoring.
Scoring Mechanics
- Scoring Variant: Accumulative β scores grow toward a target.
- Target Score: 500 points (standard). First player to reach or exceed 500 wins.
- Unit of Scoring: Card point values per hand.
- Lower vs. Higher: Higher score wins.
Rules & Validation
Per-Hand Logic
- Points per Hand: Variable. Each player scores the value of cards successfully melded, minus the value of cards still in hand.
- Card Values:
- Ace: 15 points
- Face cards (J, Q, K): 10 points each
- Number cards (2β10): Face value in points
- Ace melded low in A-2-3: 1 point (an Ace left in hand counts 15)
- Net Score:
melded_value - unmelded_value. Result can be negative. - Validation Rules:
- Players may enter a negative net score for a hand (went out minus cards in hand).
- No fixed total per hand β scores are independent per player.
Special Actions / Bonuses
- Going Out: The player who empties their hand ends the hand immediately. They score normally (all their melds minus zero cards in hand).
- Going Rummy (Rummy Out): If a player goes out in a single turn (no prior melds) and melds their entire hand at once, they score double the net value of their hand. Toggle in entry sheet.
Win Conditions
- Condition: The hand ends when any player empties their hand. Scores are tallied. If any player's cumulative total reaches or exceeds 500, the player with the highest total wins.
- Tie-Breaker: If two players tie at or above 500, the player who went out wins. If neither went out, play additional hands.
Awards you can win in the app
When a Rummy 500 (Five Hundred Rummy) game ends, Doodle Score hands these out to your group automatically.
- Rummy Master Doubled their points
- Highest Hand Highest single hand
Common Rummy 500 (Five Hundred Rummy) rules questions
The arguments that come up at the table, answered from the official rules. Where house rules differ, we say so.
Can you take more than the top card of the discard pile?
Yes. That's the core of Rummy 500. You can take any card in the pile, but you have to take every card above it too, and you must meld or lay off the deepest card you took that same turn.
House rule Tables differ on whether the plain top card also has to be melded right away. Hoyle says yes, many home games say no.
Is an Ace high or low?
Either one, but not both in the same run: A-2-3 and Q-K-A are fine, K-A-2 isn't. An Ace counts 15, except at the low end of a run, where it counts 1.
Do you have to discard to go out?
No, under the standard rules. You go out as soon as your last card leaves your hand, whether you meld it, lay it off or discard it.
House rule Some tables require a final discard, sometimes called the boathouse rule.
Can you lay off on someone else's meld?
Yes, and those cards score for you, not for the player who made the meld.
What happens when the stock runs out?
In the standard game, the discards aren't reshuffled. If the next player can't or won't take from the discard pile, the hand ends and everyone scores what they have.
House rule Reshuffling the discards into a new stock is a common house rule.
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