Halve It Score Sheet
Darts Dedicated scorecardA free Halve It score sheet in Doodle Score.
Who goes first?
Settle it before the Halve It argument starts. Pick how many players, add names if you like, and spin.
Keeping score too? Doodle Score remembers your players and tallies every round.
How to score
- Hit the target: add those points. Miss with all three darts: your running total is cut in half (round down).
- Highest score after the last round wins.
How to play
- 10 rounds, each with a posted target (numbers, doubles, triples, bull).
Questions
Does one dart on target save me? Yes. Any scoring hit on the round’s target keeps your total. Only a complete miss halves you.
What are the usual targets? Common set: 16, 8, double, 20, 12, triple, 18, 4, bull, 10. Use whatever the board posted.
Set Up in Doodle Score
Halve It has a dedicated scorecard in Doodle Score — everything is pre-configured including score tracking, validation, and special rules.
Download the app, tap New Scorecard, and choose Halve It.
Game Identity
- Name: Halve It
- Player Count: 2–8 players. Standard: 3–5.
- Teams: No teams. All players compete individually.
- Theme: Risk-reward darts game where failing to hit the required target halves your current score. Highest score after all rounds wins.
Scoring Mechanics
- Scoring Variant: Accumulative with penalty halving. Highest total after all rounds wins.
- Target Score: No fixed target — highest score after the fixed sequence of targets wins.
- Unit of Scoring: Points per round (from hitting targets), with halving penalty for missing.
- Lower vs. Higher: Higher score wins.
Rules & Validation
Standard Target Sequence (10 rounds)
| Round | Target |
|---|---|
| 1 | 15 |
| 2 | 16 |
| 3 | Double (any double) |
| 4 | 17 |
| 5 | 18 |
| 6 | Triple (any triple) |
| 7 | 19 |
| 8 | 20 |
| 9 | Bullseye |
| 10 | Any double |
(Target sequence varies by house rules.)
Per-Round Logic
- Each player throws 3 darts per round.
- Hit: If the player hits the target at least once, they score the total of all darts that hit the target (singles, doubles, triples all count their face value).
- Miss: If no dart hits the target, the player's current cumulative score is halved (rounded down). Starting score before any round is treated as 0 for halving purposes.
- Zero halved = still 0 (no negative scores).
Validation Rules
- Per-player per-round result: either a positive point gain or a halving of current score.
- Round scores entered as the points earned (0 if miss, but mark as "halved").
Special Actions / Bonuses
- Bullseye Round: Inner bull = 50, outer bull = 25. All bull hits count.
- Double/Triple Rounds: Only the required type counts (doubles-only rounds: must hit a double segment).
Win Conditions
- Condition: After all rounds, the player with the highest cumulative score wins.
- Tie-Breaker: Tied players play one additional round targeting Bullseye. Highest score in the tiebreaker wins.
Common Halve It rules questions
The arguments that come up at the table, answered from the official rules. Where house rules differ, we say so.
What happens if you miss the target in Halve It?
If none of your three darts hit, your total is cut in half, rounded down.
Can your score go below zero?
No. Half of zero is still zero.
What order are the targets?
Everyone uses the same agreed list.
House rule Target lists vary between groups.
Does the bull count in a bull round?
Yes. The outer bull is 25 and the inner bull is 50.
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