Going to Boston (Yankee Grab) Score Sheet
Dice Dedicated scorecardA free Going to Boston (Yankee Grab) score sheet in Doodle Score.
Who goes first?
Settle it before the Going to Boston (Yankee Grab) argument starts. Pick how many players, add names if you like, and spin.
Keeping score too? Doodle Score remembers your players and tallies every round.
How to score
- Add the three kept dice (3–18). Most points after the agreed rounds wins.
How to play
- Three dice. Roll all three, keep the highest.
- Roll the remaining two, keep the highest. Roll the last die.
Questions
Do I have to keep the high die? Yes in the standard game. Each roll you keep the highest showing.
How many rounds? House choice — often first to a target, or a set number of turns each. Set it on the scorecard.
Set Up in Doodle Score
Going to Boston (Yankee Grab) has a dedicated scorecard in Doodle Score — everything is pre-configured including score tracking, validation, and special rules.
Download the app, tap New Scorecard, and choose Going to Boston (Yankee Grab).
Game Identity
- Name: Going to Boston (Yankee Grab)
- Player Count: 2–8 players. Standard: 3–5.
- Teams: No teams. All players compete individually.
- Theme: Simple dice game where players keep their highest die each roll, building a total from three sequential rolls.
Scoring Mechanics
- Scoring Variant: Accumulative — round totals are summed over a fixed number of rounds.
- Target Score: Fixed rounds (standard: 10). Highest total wins.
- Unit of Scoring: Round score (sum of three kept dice).
- Lower vs. Higher: Higher score wins.
Rules & Validation
Turn Structure
Each player's turn consists of exactly 3 rolls of 3 dice:
- Roll 1: Roll all 3 dice. Set aside the highest die (mandatory). If tied for highest, player chooses which to set aside.
- Roll 2: Roll the 2 remaining dice. Set aside the highest of those two.
- Roll 3: Roll the 1 remaining die. Keep that result.
- Turn Score: Sum of the 3 dice kept (one from each roll).
- Maximum possible score: 18 (three 6s).
- Minimum possible score: 3 (three 1s).
Validation Rules
- Turn score must be between 3 and 18 inclusive.
- All players play once per round before the next round begins.
Special Actions / Bonuses
- Going to Boston: Rolling the maximum 18 (6-6-6) is called a "Boston" — some house rules award a bonus point. Not part of the base scoring.
Win Conditions
- Condition: After all agreed rounds, the player with the highest cumulative total wins.
- Tie-Breaker: Tied players play one additional round; highest single-round score wins.
Common Going to Boston (Yankee Grab) rules questions
The arguments that come up at the table, answered from the official rules. Where house rules differ, we say so.
Do you have to keep the highest die?
Yes. Each roll, you set aside the highest die, then roll what's left.
What is the best score in Going to Boston?
18, from keeping a 6 on all three rolls.
How many rolls do you get?
Three: three dice, then two, then one. You keep one die from each roll.
How do you break a tie?
Tied players play one more round, and the higher score wins.
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